Foresight Is for Losers.
(5/19 p.3) Weekly Comments

Wow, this week flew by faster then a…fast…thing.

I liked that I’ve been working on re-completing my final project. I’m aiming for finishing it by Wednesday.

I don’t like that I’ve not been able to re-record the audio that was bad from the aforementioned project. Luckily, there’s a weekend rounding the corner, so I’ll be able to do that Saturday.

I learned photoshop! haha, no. I knew that, I just really needed to get back into the program to remember how to do all the fancier things.

I should learn how to make myself less unmotivated, that would be a helpful skill lol

This sums up the most relevant things ever.

(5/19 bonus)


Disney. wat r u doin. disny. STAHP.

  • Okay, look. I get it Disney, you think you’re hard core. You know what? Me too. In fact, you should go ahead and trademark Christmas. Oh, what’s that? a CHRISTIAN holiday is being trademarked? NOT IN MY ‘MURRICA I’LL KILL YOU YOU TRAITOROUS TERRORIST TROUBLESOME DPJDBGPOHWKJGKLGLGPIGIUGMDFLEDSKDLMVPOIHEO!!!!!!!!!!
    Oh, wait, Disney want’s a mexican holiday? Never mind, guys, it’s not jesus-related, we can stop caring and go home. ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ ಠ_ಠ

No, I’m done. That’s literally all I have to say about this. This is just to perfect of an unbridled rage reaction to add anything to it. It would diminish the quality.

Speaking of Disney being weird: Check this thing out.

(5/19 p.2) ‘Brave’ creator blasts Disney for ‘blatant sexism’ in princess makeover


Disney, why you no stop being stupid.

  • Disney’s logic is truly outstanding some days. “Hmm, the saying goes ‘If it ain’t broken, don’t fix it’, so we should break everything, and act like we fixed it, right?” “Brilliantly put, Mr.Igor, Truly outstanding thinking on your part. Here, lets break everything in sight!” *rampant smashing montage occurs*
  • I don’t get it, why redesign a character that’s already in a finished movie? they hardly look the same at all, its like looking at the actual character and then some strange beta-concept art next to it. Like, when Reddit found all those images that Ken Sugimori made for the original draft of PocketMosters (TL;DR, Pokemon was really different once, and Reddit went wild with that for a few months.)
  • This actually doesn’t surprise me slightly though. Disney does this all the time, why would anyone expect any different. It’s like expecting a known crack addict to not spend the loan you just gave him on crack. that’s what they do, why would you think you could change that by giving them more fuel for the fire?

I like that there are people trying to prove that Disney is doing the wrong thing, truly, but It’s not going to work. How often has Disney “broke the mold”? I’ll tell you: never. They’re predictable to a fault.

That’s not to say I don’t dislike their random changing, I’ve just become rather callous to their actions by this point. It’s like, why be bothered? I got more important things to care about then Disney princesses now a-days.

(5/19 p.1) 6 Simple Mistakes Documentary Filmmakers Make


  • Oh my god this guy’s grammar. please, for the love of all that is kittens, tell me this guy’s native language isn’t English.
  • I like the point he made with making a script, the “you need to shoot first, and make the script after collecting enough footage” thing, because that’s pretty dang true. Making the script first makes no sense when you’ve yet to see how people answer your questions.
  • Making a question/theme makes sense, but you should make sure the thing’s you’re asking and hearing from your subjects will pertain to this, or it’ll just awkwardly be connected.
  • "By “big theme” must tell a story. Before filming, always remember that." Oh, I certainly will, Japheth. I certainly will.

I like the idea of thinking of a topic, writing a few questions, and just running with it. It would probably feel a lot less processed, more natural or whatever. after you could just write a script easier to tie the things together of course, but you would have a standingpoint and a half to go on with that.

I feel like someone should buy this guy a copy of Word or something. I know I’m not exactly known for my incredible upstanding grammatical prows, but jeeze, I was sure I was just slowly becoming dyslexic or something for the first few paragraphs there.

Anyways. What did he mean by not letting a producer write your soundtrack? Not everyone is musically talented, so I don’t think every shmuck aspiring to make a documentary. I get not wanting anyone to decide how it should sound, thematically speaking, but that’s not to say you should just try and make decent music and subsequently ruining your project due to lackluster leitmotif’s.

(5/5 p.2) A Competition for Movies That Are 6 Seconds Long


  • It’s possible to make a successful 6 second film, somehow. That’s either a testament to the directors abilities, or to our low attention spans.
  • It’s easier to pull off if you imagine it as a bigger story, and only show a few seconds of it, leaving them wanting more. This is actually a pretty interesting idea to me lol.
  • Making your own rules can make things easier for you, probably.

I like how “make your own rules” is a tip there. It’s probably pretty good advice for any sort of outlet for creativity. If you let your own imagination roam freely, you’re not tied by rules you’ve set up for yourself or whatever. The best ideas come naturally, not forced through certain molds. Or at least, I think so. Sometimes the restrictions make people think more creatively, because gives them less options or whatever.

I’m thinking it would be cool to do something more-or-less like the opposite of this. Make a, eh, 1 minute film with only 6 seconds worth of content? I dunno. Make it show the seconds from different people’s perspectives? Yeah.

(5/5 p.1) Why Is It So Difficult to Make Cute Characters?


  • When trying to be cute, try being fat and misshapen.
  • I don’t wanna have like, 3 quotes in one bullet, so lets just paraphrase here. The character should appeal to your nurturing instincts, look similar to a young infant, and have negative traits as well as positive ones.
  • Slimer from Ghost Busters is considered cute to some people. I just. Can’t even.

Preston’s list of ways to make things cute is pretty easily broken. I promise I can draw something that fulfills all of its needs (large head, fat, big low set far apart eyes, stumpy legs) and is still inarguably horrific. 

I think that most stories rely on cute characters for some sort of comic-relief type thing. Not to necessasarily make them funny, but just in the sense that they make more serious situations more relatable, and less “woah what am i watching, the DiVincie Code?” type thing.

Should I actually draw a guy for a thing? That would be easy, and also probably slightly hilarious.

(4/28 p.3) Weekly Comments

Alright, lets do this.

I like that today, 4 friends have agreed to hang out w/ me to help me fix my lack-of-projects problem! Gotta get that stuff done, so I’ll have to try and get as much out of the day as possible.

I don’t like that I’ve been unable to get people together until now. I’ll take responsibility though, I should’ve wrote projects I can do alone instead of ones that require more people.

I learned that I need to get everything done from here on out, and then some.

I would like to learn that I’ll be successful at this, and pass high-school.

And This was totally awesome (trigger warning: single swear word at the end)

(4/28 p.2) These Adorable Robots Are Making a Documentary About Humans. Really.


  • Okay, at this point I’ve only watched the video and this is unreasonably amazing.
  • I think it’s interesting how much more easily we as humans are able to open up to something that feels alive, but doesn’t really understand our problem. In a way, it’s kind of sad that we live in a society where sharing ones emotions willingly is scary to people, or even looked down upon by some.
  • "Hopefully they’ll actually get Axe Cop Nick Offerman.” OH MY, YES. PLEASE DO THIS!

I think I would likely not answer those sort of questions if a person I knew asked me them, but may if it was someone I would never see again, or the thing i was responding to didn’t have a face. This is likely because I fear my thoughts would bother my friends/family more then they would some random guy on the street or a “A Tin Can, he doesn’t HAVE FEELINGS!!!”

I found it interesting that in the video shown at the end of the article, the older a person is, the more likely they were to say they “love” someone else, where the younger, 20’s to 30’s-ish people were likely to say that they loved themselves the most. Is this a testament to how human nature has changed in the past few generations, or does such sentiments change with age?

And something interesting I’ve just realized. Do most animals, more specifically mammals, live in packs? why is it then that humans feel the need to distance themselves, be it emotionally or otherwise, from fellow humans? we live together in theory, but mentally are wired to be alone.

Human’s are an interesting species.

(4/28 p.1) How Pixar Used Moore’s Law to Predict the Future


  • I like that, when you think about it, evolution is almost proven through the technology we continue to create daily. Like, specifically on how things are always changing, and in particular, “survival of the fittest” is also present. If a model of a phone has a huge bug, it wont last long on the shelves, and better working models will takes it’s place, sometimes made by different companies, sometimes re-do’s of old models.
  • I don’t believe I’ve ever heard of Moore’s law before this article, but it makes sense to me. Like, I’m obligated to relate this to gaming, so here we go:
    Every 5 or so years a new “generation” is made of new video game consoles. as an example, the generation we are in now is the 7th, including the Wii, the Xbox 360 and the PS3. The Wii U may or may not fall into this generation, depending on how you would perceive the ushering of a new generation, but I count it as the babie-steps into Generation 8 myself. So, what I mean is it follows Moore’s law, every 5 years, the nice people in the development teams at Sony, Microsoft and Nintendo think of something better we can do with the newest technologies, and bam, you got yourself a new console to fiddle around with :D
  • It’s too bad there’s no way to kick technology into maximum overdrive and just have warp-speed and anti-matter figured out yet, because that would be just dandy.

I like how towards the end, they point out the obvious “why bother with the in-between stuff yet?” question everyone always has. Without making and trying to make better technology, you cant figure out what we need now, or what the market would want to buy.

Also, It’s pretty sweet how they purposefully used their knowledge of science to predict what moves to make! I love how people/businesses use the things they know from one field to dictate the actions to take in the next! I do stuff like that all the time when I play magic, though it’s mostly me using my (admittedly small) knowledge of psychology to trick people all the time! That, and I can usually predict my friends moves after playing two rounds with their deck, because they always follow a strict, admittedly unobvious, pattern.

I wonder if some time in the future we could create a machine that sparks creativity in people? I feel like if we could do that, production would increase at twice the rate, with people thinking of new ways to do things all the time. Like, if everyone’s got an idea, and the motivation to do it of course(we should make a machine that motivates people too. Oh wait, chocolate was invented before the modern calendar, silly me) we could potentially create new things every day, and in turn spark more ideas and over time advance as a society at an unprecedented rate :’D

*ahem* moving forward.

(4/21 p.3) Weekly Comments

Welp, that sure was a week, wasn’t it?
Pretty much weekfully weekish.

I liked the part where I was locked out of my house for 5 hours, and due to EXTREAM BORDOM, I kinda had a pretty good idea for my Purple Project!

I don’t like how I’m awful at making storyboards before they’re due :C working on my final project one all day today, here and at my homeschool, then over the weekend, in hopes that i finally hand one in on time!

I learned that if i ever have some sort of “block” on my imagination, I should just go across the street and stare at the lake for a bit before i go insane and start having remotely decent ideas!

I should really learn how to manipulate people into acting for me though. But! Today i got some people together to act for me, so I’ll (weather and memories pending) get some footage today :D

And my Link of Extreme Relevence is THIS THING because its beautiful are you looking at this stuff?